Digital Media

Work D01

Constellation – UI Mockup

Medium: Adobe XD for UI&UX prototyping. Adobe Illustrator for 2D Art.

Production Time: 3 weeks

Here is a main menu mockup of the user interface I did for a mobile game. The theme of the game was Ancient Egypt.


Work D02

Old Tavern

Medium: Maya for modelling, Substance painter for texturing, Marmoset toolbag for showcasing

Production Time: 2 weeks.

I modelled an old tavern. I got inspired by medieval architecture in a video game called World of Warcraft.

Work in progress

Work D03

Badger Chimera

Medium: Zbrush

Production Time: 8 hours.

I digitally sculpted this imaginary creature using Zbrush software. The animal has the head and the paws of a honeybadger, the upper body and tail of a panther, and the bull’s lower body.


Work D04

Martian Outpost

Medium: Maya

Production Time: 2 weeks.

Here is an animated scene I made using Maya. I imagined an outpost with the SpaceX Starship on Mars.

D04 – Oguz Bicer, Martian Outpost, 2021. 5 seconds

Work Process

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